Immediately after I finish with the dissertation, I started again on my project, and I start to create a list of the static meshes I need for the level, or a least the more basic and that I want for next presentation, 20 of them are mandatory for next presentation, and I don't think there should be any problem. Also I ve been storybarding for the first scene that I want, or at least just to get and idea how i want the first part of the game to feel.I want the payer to immediately realize who is the enemy, and what kinda of person he is. This is a fast sketch, of course I have some sort of dialogue in my mind. But that it's down the road, the animations and the model of my enemy are more important now.
I called it Delusion of Omnipotence, to let understand the player that the chief guard is a craaaaaaaazy dude.
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