The first attempt took me long to achieve, it did create the effect I wanted to, but not in the way I was looking for. (http://udn.epicgames.com/Three/DevelopmentKitGemsSobelEdgeDetection.html)
It was tricky and a lot heavier than the one I have achieved now, which is with a smaller number of node, and actually give me the ability to select the thickness of the closest and the farer edges. (I don't have a picture yet)
Also, the first method, the "Sobel Edge Detection" give me few error, like counting some planes, as a series of edges, making them totally black. This new one, is working good, and it has not given me any problem yet.
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