In this first video, there is the first person fighting system, which was available only on the PS3 version of Fight Night Round 3. What I would like to achieve is the particular lock on of this system and I would also want to achieve the speed of this game, which would keep the player constantly "on his feet".
The second video its a fist-fight from Riddick: Escape from Butcher Bay. Even tought, this game does not have the particular "lock on system", it actually has a really good fighting system, slower than the one I'm thinking on creating.
Another of my main goals, is to create an invisible HUD. What I mean by this is, the way the player see, will change basing on how much life, stamina, the player has. This is achieavable thanks to script and post processes.
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