martedì 11 ottobre 2011

First of a loooooong series.....of posts

This is the blog dedicated to my final year project. For this project my intent is to create a first person fighting game, based on a stamina system, the main character will be able to level up and increase stamina, health, defense and strength. It will also give ability point to let the player learn new techniques (or at least this is my intent). During the summer I increased my knowledge on script, and even is not my strong point yet, I have improved lots. On the graphic department, I want the game to be rapresentative of the reality, but not realistic. During the summer I was also able to create a shader (post-process effect) to create black outline around the edges of the objects. My objective was at first, to achieve a "Graphic Novel" style, but I realize that it wouldn't fell right. I decided so to keep the black outline, but to reduce it's effect to the minimum. In order to justify the fights (and their brawler style) I had to think to a particular location that could actually sound legit. My second objective was to create an environment easy to control, not an open space, which could result really hard to create and to control, also really time consuming. At the end then, I opted to go on the dark side of the humanity, so I decided to go for a prison as environment. Easy to control, close ambient, where actually the continuos fighting would make sense. It would also be possible to create a series of mission, in order to avoid to be repetitive in the game play. This decision, it actually open an entire world of different possibilities when it comes to story, game play, and sick graphics!  So here start my journey to get my degree trough my last year of uni. Hopefully it wont sucks big time!

Clarification needed to be done

Almost all the scripts I'm gonna use are just a modified version of tutorial, or other scripts I ve found on the internet, they generally are the development of different bunch of script found on the internet, putted together for my purpose, and modified in order to achieve my mechanics!

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