giovedì 29 dicembre 2011
Render to texture
I have created a Security camera prototype, which was pretty straight forward to be honest, basically I just used a Render to texture, nothing special. The other test is for a local multiplayer, which works, but have a major problem. If I try to lock on the second player, it just does not locate as an enemy. I ll try to fix it. Also, in the split screen mode there are the HUDs, which are gonna leave. Also, for the moment I need to put a line of code in the console, I ll have to check on how to do that.
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