sabato 24 dicembre 2011

Here we go!

And finally I was able to create a punch!!! I'm currently using the default animation "Taunt_something" and it work pretty good. I surely need to tweak it properly, but I'm actually happy. For this video I ve pumped up the amount of the momentum, thats why the dude is flying away, something that remind me of Dragon Ball, which is cool as hell! 


The next step is now, create the other punches and fix some minor problem, like the fact that even if I do not punch ,  but touch the dude he will jump miles away anyway, just need to put the "trace" function to be called just when I punch. 

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