martedì 7 febbraio 2012

Stairs

I uv unwrapped the stairs, put all the different pieces, with the collision as well, in one file FBX, then udk will do the rest setting everything as different meshes. I also solved a problem from my script. Because my camera it is welded to a bone when I do the stairs, the player could seriously suffer of motion sickness, so I have solved this problem, creating the collision box as a slope, in order to not make the player puke. Seems ....legit.

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