domenica 6 novembre 2011

Sockets VS Volumes

Asking to people on the unreal forum, Iw as suggested to look into sockets instead of volumes, as regards my lock on system. The code, that I ve founded on an actual UDK tutorial(pointed out by a dude on the forum), seem to work fine for what I'm planning to do, so now the testing will start. It basically is a function to detect a particular socket, get the location of it, and give you the opportunity to actually use those coordinates to whatever you want (became camera target ?). Hopefully it will work at my advantage

http://udn.epicgames.com/Three/SkeletalMeshSockets.html

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