venerdì 18 novembre 2011
Script Advances
Iw as able to create a binded function that call the lock on system. Unfortunatelly, I'm finding the socket with the correct name, but I'm finding the one on me, and not the one on the enemy, I know where the problem is, I just don't know what to change that "pawn" line of script with. Im working on it, let's see how it goes, I was able also to print the location in the log file while I'm playing it. I ll continue to work and see how it goes. Today, after lesson, Ill start to subdivide command with different states, which should be fairly easy, and would allow me to have different set of commands, and have different sets of base animations (hopefully)
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