lunedì 12 marzo 2012

God dammit 32-bit

As said in a precedent post, I ve been working on the audio for the game this weekend, and I was ready this morning to rock with all my cool stuff, exept for the fact that I didnt take in count that UDK only use 16 bit wav. I have the wav file but they are 32 bit, so I ll have to resave them this afternoon

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